![]() ![]() This sets up the midi.Input object which will allow us to receive data from our controller. Using it is pretty simple, you first initialize and then set it up: midi.init() default_id = midi.get_default_input_id() midi_input = midi.Input(device_id=default_id) To deal with MIDI input we’ll use pygame.midi. ![]() MIDI stands for Music Instrument Digital Interface and refers the the set of things (protocols, connectors, etc) that allow digital instruments and controllers communicate with each other.įor our purpose, MIDI defines the type of controller we’ll be using and the type of values we can expect from the controller when we use it. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |